Thursday, February 21, 2013

Design Day 3

CHOOSE

We should change the target audience and include girls since we saw that they would also be willing to play. Also, a younger audience would like the game.
The prototype had various strong points that we want to keep. Addiction, difficulty and simplicity. It doesn't need instructions for people to know what to do.
I believe that it is perfect the way it is so I wouldn't change anything.


IMPLEMENT

I will do the the Board, Daniel will do the Catapult and Sammy will do the ball.
I will bring hoops.

Friday, February 15, 2013

Design Project Day 2

This was my drawing. 

Alejandro:
+Shows perspective. Creative title
-Wheels are difficult to create. 

Daniel:
+Shows different points of view. 
-Doesn't show how the basket is going to work.

Sammy:
+Has a lever that shows the catapult's lever
-The basket's height can't be modified. 

We will use Daniel's catapult design and my hoop design.

FEEDBACK

+The design was interesting and very challenging. The catapult was creative and the scoring system innovating.
-The audience should be both girls and boys because girls want to play too. 

Le Finished Prototype



Le Wild Catapult Game



Monday, February 11, 2013

Design Project Day 1

Partners: Daniel Moreno, Sammy Fajardo

Define
The game will be for Middle- High School boys.
Medium difficulty.
Topics of success: Soccer, Explosions, War, Marksmanship, Money,

Research
http://www.youtube.com/watch?v=IRq955hPWxM
+This game was very creative and seemed fun. The design was nice, even though it looked weak.
-The design looked weak, and I don't understand how they did it.

http://www.youtube.com/watch?feature=fvwp&NR=1&v=ttkgnVYvKus
+It was well done and the ball went in the box almost every time.
-The camerawork was horrendous and it wasn't very creative.

http://www.youtube.com/watch?v=8P03PeFuywg
+It showed different machines and how to use them. They were made out of cardboar.
-The games were extremely easy

Ideation

Brainstorm Ideas.
1) A catapult/ basketball game.
2) A pinball game
3) Fusball

We chose the Catapult Game
What would make it good would be the option to choose how close the catapult is from the basket and how high the basket is. Maybe soldiers?
What would go wrong would be the basket and the weak structure. Also, making the catapult might be challenging.